Publish your game on Tikogames
Tikogames hosts HTML5 games: anything that runs from an index.html in a browser — Phaser, PixiJS, Three.js, Godot, Unity WebGL, Construct, GameMaker HTML5 and more.
What to send
- A
.zipof your web build withindex.htmlat the top level (or tell us the entry file). - A 16:9 cover image (at least 1280×720) and a short description.
- Your controls, and whether it works on phones.
Optional: the Tikogames SDK
Add one script to unlock leaderboards, ads and friend invites:
<script src="https://tikogames.com/sdk/tikogames.js"></script>
<script>
Tikogames.init().then((info) => {
// info.user is null for guests
});
Tikogames.loadingDone();
// When a run ends:
Tikogames.submitScore(score);
// Between levels (interstitial) or for a reward:
Tikogames.showAd("rewarded").then(({ rewarded }) => {
if (rewarded) giveExtraLife();
});
// Invite friends into the same room:
Tikogames.inviteLink("room-42");
</script>All calls are safe outside Tikogames too — they simply resolve with defaults, so you can test locally.
Rules
- No pop-ups, redirects, crypto-mining, trackers or ads other than through the SDK.
- No content that is hateful, sexual or illegal.
- Games run in a sandbox: they cannot read cookies or navigate the page.
Interested? Use the contact form and choose “Submit a game”.